MIL-OSI Europe: MOTION FOR A RESOLUTION on the development of the European video games sector – B10-0140/2025

Source: European Parliament

B10‑0140/2025

Motion for a European Parliament resolution on the development of the European video games sector

The European Parliament,

 having regard to Rule 149 of its Rules of Procedure,

A. whereas the European video games sector turned over EUR 24.5 billion in 2022 and provided 110 000 jobs, including some 20 000 jobs in France;

B. whereas European video game developers are, however, being bought out by foreign companies, such as Chinese company NetEase, which acquired the French firm Quantic Dream;

C. whereas generative artificial intelligence tools could massively boost the creation of video games at a reduced cost;

D. whereas the EU provides only limited support for our video games industry;

1. Calls on the Commission to calculate the share European video games have of the EU market;

2. Calls on the Commission to make EU aid conditional on studios remaining in Europe;

3. Calls on the Commission to facilitate the creation of a European database to train generative artificial intelligence for video games;

4. Instructs its President to forward this resolution to the Council and the Commission.

 

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